thank you ! I like to try to add the FFB support to WCP. For the moment I have intercept the useful events on Battlezone Redux 2016 and probably I can do the some on WCP. But to start the work I need to known what are the all audio SFX files of WCP (fire gun, collisions, missile, damge, etc..). Someone, can please send me these files or only the names ?
OK, I think I understand - so you need to know which sounds are which in order to program the right FFB responses to events? I'm afraid that's outside my area of experience.
I don't know the game file structure, but I'm sure someone else in the community will. @Pedro, do you know of anyone else who could help in that regard?
HCl kept changing his DVD patch to accomodate the OpenGL patch; at some point I did something that broke his fix. Unfortunately unlike the WC4 DVD patch he never uploaded the WCP one so I can't try and fix it without him. Really hope he comes back to the community one day.